Post by sol on Feb 18, 2014 10:04:20 GMT
Hey, some of you may have seen it already, I made a thread on cnc-comm about possible bug fixes and it looks like its not unlikely that some bugs are gonna be fixed. Maybe you want to make a complete list here first, or just post it in the thread if you know something that hasnt been mentioned.
cnc-comm.com/community/index.php?topic=2802.0
Ok ill just list everything being mentioned:
1. Carryall glitches:
- Carryalls not being able to land when air units are being send below them
- Carryalls not unloading upon landing when being close together or on service station
2. ALT glitches:
- after producing a JJ in an alted barracks, no units will come out anymore
- ALTing a pad into unscouted territory should be removed from the game (up for discussion?)
3. MK/service glitch:
- MK that walks off the service station with an attack move instantly explodes
4. EMP glitch:
- unpowered EMP cannon saves the EMP status, even when destroyed
- EMP cannon being shot at, cannot fire (up for discussion, is it even a bug? I always liked it as a feature)
5. Cliff/Build glitch:
- you can build up/down cliffs by spamming clicks and moving mouse, should NOT be fixed, unless maps being balanced out, so you wouldnt need it
6. Bridges?
- I always had the feeling that destroying bridges is inconsistent, sometimes you kill it with 4 discs, sometimes it needs 50 (edge gets destroyed faster than center?). Maybe a featue, but I think thats something they should look at.
Anything else you guys can think of?
cnc-comm.com/community/index.php?topic=2802.0
Ok ill just list everything being mentioned:
1. Carryall glitches:
- Carryalls not being able to land when air units are being send below them
- Carryalls not unloading upon landing when being close together or on service station
2. ALT glitches:
- after producing a JJ in an alted barracks, no units will come out anymore
- ALTing a pad into unscouted territory should be removed from the game (up for discussion?)
3. MK/service glitch:
- MK that walks off the service station with an attack move instantly explodes
4. EMP glitch:
- unpowered EMP cannon saves the EMP status, even when destroyed
- EMP cannon being shot at, cannot fire (up for discussion, is it even a bug? I always liked it as a feature)
5. Cliff/Build glitch:
- you can build up/down cliffs by spamming clicks and moving mouse, should NOT be fixed, unless maps being balanced out, so you wouldnt need it
6. Bridges?
- I always had the feeling that destroying bridges is inconsistent, sometimes you kill it with 4 discs, sometimes it needs 50 (edge gets destroyed faster than center?). Maybe a featue, but I think thats something they should look at.
Anything else you guys can think of?